It's Your Game: Keep It Real (IYG)
It’s Your Game...Keep it Real (IYG) is a classroom and computer-based HIV, STI, and pregnancy prevention program. It consists of twenty-four 50-minute lessons delivered during 7th and 8th grade. In each grade, the program integrates group-based classroom activities (e.g., role plays, group discussion, and small group activities) with personalized journaling and individually tailored activities that are computer-based.
Read the full Implementation Report, which includes:
- Program Overview
- Program Components
- Implementation Requirements and Guidance
- Implementation Readiness Assessment
Interview with Program Developer
See the materials below to hear from the program developer.
Advice from the Field
OAH has compiled lessons learned and advice related to implementation and cost implications of It’s Your Game from TPP grantees. The information below is intended to provide useful tips and overall feedback that organizations should consider when choosing and implementing It’s Your Game.
- Consider translating It’s Your Game classroom handouts for youth who do not speak English at home.
- Coordinate with IT specialists on school campuses or within school districts ahead of time. Part of the curriculum includes computerized lessons, and you’ll need to reserve computer laboratories or laptop stations to complete those activities.
- Consider adding activities or lessons related to puberty and anatomy, especially if many of the youth lack this knowledge. Making sure youth have accurate knowledge will help them get the most out of the program.
Staffing and Professional Development
- Clarify the requirements for becoming a master trainer for It’s Your Game with the developer before investing in training and ensure that the training being received meets these requirements.
- Provide ongoing professional development to It’s Your Game facilitators on a wide range of topics beyond the It’s Your Game curriculum. Training on the curriculum doesn’t necessarily cover all the skills that a facilitator will need, like how to manage behavior.
Stakeholder and Parent Buy-in
- Emphasize that It’s Your Game covers a variety of skills, including goal setting and refusal and negotiation skills, which can be applied to their everyday lives. This can help with getting buy-in from community stakeholders.
- Consider purchasing a class set of computers. This removes concerns about relying on sites to provide the technology needed for youth to complete the computerized lessons.
Read the list of potential adaptations that were previously implemented by OAH grantees for It’s Your Game.